Bright games with a big swing.

Ollindy is a small independent studio. We make chunky, colourful action games you can play with one thumb, and we sweat the feel of every hit.

Nova, the heroine of EMBERIS: red hair in a single bun, teal one-shoulder wrap, brown bracers and boots with small flames.

What we make

Nova, front view: red bun, teal wrap, brown boots with small flames.

EMBERIS

A fast portrait action roguelite. Play Nova, a chibi adventurer with one very big axe: move, aim, throw, and pick a new power every time you level up. Every run is short and every run is different.

See the game

In development. Coming to iPhone first, Android later. No release date yet.

  • The chaser, an angry tree stump.
  • The plant, a flower bulb with big eyes.
  • The charger, an armoured boar with orange horns.

How we work

  • Feel first

    If a hit does not feel good, nothing else matters. We tune combat before we add content.

  • Bright on purpose

    Soft clay and toy-box colour, chunky shapes, readable at phone size. No grim filters.

  • Straight with players

    For players 16 and over. No cross-app tracking, and clear odds for any random rewards.